- 中文名: 耀西岛DS
- 发行: 任天堂
- 别名: Yoshi's Island DS
- 平台: NDS
- 发行日期: 2006年11月13日(美);2007年3月8日(日)
- 官方网站: http://www.nintendo.co.jp/ds/aywj/index.html
Yoshi's Island DS, later released in Japan as Yoshi Island DS (ヨッシー アイランド DS Yosshī Airando Dī Esu?), is a platforming video game developed by Artoon for the Nintendo DS. Published by Nintendo, it was released in North America and Australasia in November 2006, in Europe in December 2006, and in Japan in March 2007.[2] It is the sequel to the 1995 SNES game, Super Mario World 2: Yoshi's Island. Announced at Nintendo's E3 press conference in May 2006,[3] the game was well received by critics, scoring an average of 83% on Metacritic's aggregate.[4] The game was originally to be titled Yoshi's Island 2, though its name was changed two weeks before its North American release. On April 1, 2015, the game was made available for the Wii U via the Virtual Console service shortly after a Nintendo Direct presentation.[1]
The game's story focuses on the Yoshi clan as they attempt to rescue newborn children who have been kidnapped by Kamek.[5] Yoshi's Island DS uses the same updated graphical style as Yoshi Touch & Go but retains the same core gameplay as its Super Nintendo Entertainment System predecessor;[3] but whereas the SNES game featured only Baby Mario, DS introduces Baby Peach, Baby Donkey Kong, and Baby Wario, while allowing the player to control Baby Bowser. Each baby bestows Yoshi with a different ability.[5] The objective of the game is to use these abilities to progress through various themed worlds.
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The game's story focuses on the Yoshi clan as they attempt to rescue newborn children who have been kidnapped by Kamek.[5] Yoshi's Island DS uses the same updated graphical style as Yoshi Touch & Go but retains the same core gameplay as its Super Nintendo Entertainment System predecessor;[3] but whereas the SNES game featured only Baby Mario, DS introduces Baby Peach, Baby Donkey Kong, and Baby Wario, while allowing the player to control Baby Bowser. Each baby bestows Yoshi with a different ability.[5] The objective of the game is to use these abilities to progress through various themed worlds.
感觉没比前作强多少,画面好点但音乐很不得劲啊
难度比马里奥高多了,收集也究极复杂,通关了博物馆还有一堆没见过的,硬核平台跳跃游戏,就是上下屏同时用造成的视差有点恶心
印象不深了
宝宝掉了的时候自己万一掉到更下面的地方,简直就救不回来了
玩了几关,每关通关换各种配色的耀西,有些地方飞不上去太着急了,很轻松但努力收集了评分还是不高呀,婴儿哭真是烦死人了
我对耀西岛整个系列的印象都比较一般……