Shadowrun Returns

  • 中文名: 暗影狂奔 归来
  • 发行: Paradox Interactive
  • 平台: Windows
  • Android
  • IOS
  • Linux
  • 游戏类型: 战略角色扮演
  • 游戏引擎: Unity
  • 游玩人数: 单人
  • 发行日期: 2013-07-25
  • 官方网站: http://harebrained-schemes.com/shadowrun
  • 开发: Harebrained Schemes

推荐本条目的目录

    / 更多目录

    谁玩这部游戏?

    / 5人想玩 / 7人玩过 / 1人在玩 / 2人搁置
    The player is able to customize their character's gender and appearance. There are five races to choose from: humans, elves, dwarves, orks, and trolls. The player can choose to play as one of six classes, Street Samurai, Mage, Decker, Shaman, Rigger, or Physical Adept, or the player can choose to play as no class at all. Street Samurai focus on combat and weapons, Mages use various spells including attack spells, healing spells and others, Deckers focus on hacking into computer systems, Shamans can summon spirits to aid in battle, Riggers control robotic drones that can specialize in combat or healing, while Physical Adepts use their magic spells to make themselves stronger in various ways.
    As the story progresses, the player is given Karma to spend on improving their characters. While classes control what skills and equipment the character starts with, the player can choose to gain any skills they wish (e.g., Deckers can spend Karma to gain a Shaman's summoning abilities). The main statistics are Body, Quickness, Strength, Intelligence, Willpower and Charisma. Besides the player character, the player can hire up to three other runners to aid the character during missions and some characters are required to follow the character during certain missions.
    more...

    大家将 Shadowrun Returns 标注为

    收藏盒

    6.8 推荐
    Bangumi Game Ranked:--

    评论

    讨论版

    吐槽箱

    ranger224 @ 2019-1-26 09:01

    加点魅力废技导致卡关,又不想重新开档,弃坑 官方机翻辣鸡

    星仔没救了 @ 2016-12-20 22:38

    系统非常棒!艺术风格也很喜欢。可惜剧情过于平庸,而且叙事节奏越往后越快,到最后似乎故事没讲完就结束了。从这款游戏里可以看到背后Shadowrun系列复杂的设定,但是剧情本身太短了,也没什么支线剧情。并不是重制,但用了20年前的那两部作品的原班人马。

    リェ @ 2015-2-21 13:29

    剧情的话dragonfall比较好, 但是副线加入太多拖慢进程啊

    帕特里克·音 @ 2014-3-28 08:09

    事先说明,我可不知道这是经典重制哦——西雅图杀人案的游玩大约是10个小时甚至是8个小时左右,对于一个封闭RPG来说有点短,不过表现得很不错了。要素很丰富,让我这个后辈眼前一亮,发现RPG原来还有那么多要素!不少美帝的惯用伎俩都用于其中,让人大呼过瘾,略显好莱坞似的暴走剧情让人有些审美疲劳,不过西雅图所表现的的素质让人很舒服,陨落因为语言问题绝赞搁置,但是有西雅图在前,怎么会不期待呢?

    更多吐槽 »