Age of Empires: Mythologies

  • 中文名: 帝国时代:神话世纪
  • 发行: THQ
  • 平台: NDS
  • 游戏类型: Turn-based strategy
  • 游玩人数: 单人,多人
  • 发行日期: 2008-11-24
  • 开发: Griptonite Games


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    Age of Empires: Mythologies is a turn-based strategy video game based on Age of Mythology. It is the sequel to Age of Empires: The Age of Kings for the Nintendo DS.

    Unlike the original Age of Mythology for the PC, Age of Empires: Mythologies is turn-based as opposed to real-time strategy, where in the vein of Advance Wars and the previous Age of Empires: The Age of Kings, each player is given a turn where their units can make single actions within that turn such as moving to an opposing unit and attacking or capturing or constructing buildings. Every time two rival players' units attack one another, a brief animation of a group of each unit engaging in combat is played on the top screen, along with the resulting damage to their hit points. In standard games, players collect three resources – food, gold and favor – to construct buildings and eventually train units for combat. To gain further units, technologies and buildings, players advance "Ages", starting in the Archaic Age, a feature prominently used in the Age of Empires series.


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