スペースハリアー 游戏

  • 中文名: 太空哈里
  • 开发: SEGA
  • 发行: SEGA
  • 游戏设计师: 鈴木裕
  • 导演: 鈴木裕名越稔洋
  • 制作总指挥: 名越稔洋
  • 别名: Space Harrier
  • スペハリ
  • 平台: ARC
  • SEGA MarkIII
  • X68000
  • PC88
  • PCE
  • FC
  • Amiga
  • IBM PC
  • GG
  • 32X
  • SS
  • PS2
  • VC (Wii, 3DS)
  • PS3
  • 游戏类型: Rail shooter
  • 游玩人数: 1人
  • 发行日期: 1985年12月13日
  • 制作人: 铃木裕

谁玩这部游戏?

/ 10人玩过 / 2人抛弃
Space Harrier (Japanese: スペースハリアー Hepburn: Supēsu Hariā) is an arcade video game developed and released by Sega Enterprises in December 1985. Originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, technical and memory restrictions at the time resulted in Sega developer Yu Suzuki redesigning it to fit a fantasy setting centered around a jet-propelled human character. Critically praised for its innovative graphics and gameplay, Space Harrier is often ranked among Suzuki's best works and considered the first successful entry in the third-person and rail shooter game genres. It has made several crossover appearances in other Sega titles and inspired clone games by various developers, while PlatinumGames director Hideki Kamiya cited it as an inspiration for his entering the video game industry.
Space Harrier has been ported to over twenty different home computer and gaming platforms, either by Sega or outside developers such as Dempa in Japan and Elite Systems in North America and Europe. Two home-system sequels followed in Space Harrier 3-D and Space Harrier II (both released in 1988), and the arcade spinoff Planet Harriers (2000). A polygon-based remake of the original game was released by Sega for the PlayStation 2 as part of their Sega Ages series in 2003.
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coleete @ 2023-12-3 12:48

操作感觉反人类 说是摄像头视角 他左右却是反的 说是人眼视角 上下却是反的 无法理解到底怎么想的

かふう ちの @ 2015-11-8 08:39

challenging

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