The Binding of Isaac: Rebirth

  • 中文名: 以撒的结合:重生
  • 开发: Nicalis
  • 发行: Nicalis
  • 平台: Nintendo Switch
  • Xbox One
  • Wii U
  • 3DS
  • PC
  • Linux
  • OS X
  • Playstation 4
  • Playstation Vita
  • 游戏类型: Action-adventure, Dungeon crawl
  • 游玩人数: 1~2
  • 发行日期: 2014年11月4日
  • 售价: US$ 16.99
  • 官方网站: http://bindingofisaac.com/

谁玩这部游戏?

/ 51人想玩 / 292人玩过 / 37人在玩 / 15人搁置 / 13人抛弃
The Binding of Isaac: Rebirth (Commonly referred to as Rebirth) is a remake based on the original Flash game, The Binding of Isaac. It was developed by Nicalis with Edmund McMillen in a supervising position, and was released November 4, 2014 on Steam, PlayStation 4, and PlayStation Vita.

Rebirth features a new non-Flash-based engine and the same designs as the original, but with brand new 16-bit pixel graphics. The game also includes additional content in the size of the Wrath of the Lamb expansion, including things that had to be cut from the original game due to the limitations of Flash.
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8.0 力荐
Bangumi Game Ranked:#514

评论

吐槽箱

白语 @ 2020-5-9 18:24

不是特别符合我的口味

Ringo @ 2020-4-14 12:06

这个游戏很难,不过随机性带给玩家很多趣味,另外风格上也挺血腥恶心的...

vsv_2016 @ 2020-1-1 23:53

神作,妥妥的

蓝白胖胖中胖 @ 2020-1-1 03:27

所有roguelike都能无情地拿走我的时间。美术风格真的是非常优秀,妈腿的地咚至今仍能在我的脑海中浮现。

山丘 @ 2019-11-27 18:43

除do2外游戏时间最长的游戏

三苯基膦MAX @ 2019-8-6 21:51

我宣布抗生mod优于AB+DLC,谁赞成,谁反对?

Nyrszy @ 2019-8-6 00:48

以撒一直是我最爱的游戏之一,最好的roguelike游戏之一

时代变了 @ 2019-5-14 16:48

质量很高的roguelike射击。风格也是很恶心

Blackadder @ 2019-4-6 10:59

为什么这么难(泣)

真红时雨 @ 2019-2-16 11:59

东西太多懒得记。。rebirth没玩过几把 可高中时候看同学教室直播还是很有趣的2333 也是段难忘的回忆了

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