Total War: WARHAMMER

  • 中文名: 全面战争:战锤
  • 开发: The Creative Assembly
  • 发行: SEGA
  • 平台: PC
  • 游戏类型: 回合制策略/即时战略
  • 游玩人数: 1-8人
  • 发行日期: 2016年4月28日
  • 官方网站: https://warhammer.totalwar.com/

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    谁玩这部游戏?

    / 11人想玩 / 42人玩过 / 4人在玩 / 4人搁置 / 1人抛弃
    It is an age of endless conquest, thousands of warriors clash in titanic battles as entire races wage war on one another, each led by a formidable hero seeking dominion over the world.

    All at your command.

    The valiant Karl Franz marshals the men of the Empire, seeking to unite the fractured elector counts under a banner of strength against their common enemies.

    Hungry for the vicious brutality of combat, the Greenskins flock to the tribe of Grimgor Ironhide; Orcs and Goblins alike filled with an insatiable thirst for carnage.

    High King Thorgrim orders the stoic Dwarfs forth from their mountain strongholds, marching to vengefully right the grave injustices dealt to them over the millennia.

    Yet the motives of the Vampire Counts under Mannfred von Carstien are shrouded in murderous secrecy, his armies raised from the rotting ranks of the dead.

    And while the Old World becomes torn by betrayal, war and the unleashing of unfathomable power, a greater threat still whispers in the winds from the north. The fabric of reality itself begins to rend and buckle…


    A unique combination of colossal real-time battles and an addictive turn-based sandbox campaign game of statecraft, politics and empire building, Total War™: WARHAMMER® will deliver hundreds of hours of absorbing gameplay.

    What is more, this title will go on to combine with two further standalone instalments and additional content packs to create the largest Total War experience ever. An epic trilogy of titles that will redefine fantasy strategy gaming.

    This is the dawn of a new era. Total War™: WARHAMMER® brings to life a world of legendary heroes, towering monsters, flying creatures, storms of magical power and regiments of nightmarish warriors.

    Our rules have changed; the only constant… is war.
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    讨论版

    吐槽箱

    waox @ 2019-10-8 23:55

    和新世界的平衡呢

    电线杆上的狸猫 @ 2018-5-23 02:30

    全面战争和战锤世界的结合,从效果看相当惊艳,帝国,绿皮,吸血鬼,矮人,混沌,巴托尼亚,绿精灵,诺斯卡,每个种族都是如此独特,彼此之间完全不同,可以说是全战文明多样性的巅峰

    炮帝 @ 2018-3-2 17:54

    把战锤这种带魔幻元素的题材放进全战模板里真是太有意思了,加上简略化的内政操作,基本上就是无脑干。爽倒是够爽了,只是不是很耐玩,而且还把正常的游戏内容放到DLC里,我反手就给世嘉一个煤气罐。

    Breeze @ 2018-2-6 08:15

    帝国与我何干?

    LunarShaddow🌙 @ 2018-1-29 12:02

    借朋友的先玩着了;玩的亡灵档后期乏力,加之不喜欢造兵,结果老家被矮人挖地道四队满编车了……既然出2和大地图,直接pass了(虽然还是得买)

    苇原雪道 @ 2017-11-7 08:34

    第一次玩全战系列竟然就是战锤。个人感觉幻想世界比历史有趣多了。各个种族差异性很明显。自己摸索技巧挺有趣的。

    灰风 @ 2017-6-12 13:46

    可玩性比罗马2就好这么一点吧

    Anordinance @ 2017-5-14 01:32

    喜+1

    CocaCola @ 2016-9-17 17:31

    不考虑汉化反悔,全战战锤虽说内容不够丰富(DLC来凑),但全战这个万能模版本身的素质也算是挺高,加上中古战锤充实的设定,以及设定带来的种种比较创新的玩法,这一作还是有其特点的,相较阿提拉、罗马2等繁琐但无趣的战略内容,战锤精简的战略也是个折衷选择。只是,对于全战老玩家来说,全战如今几乎没有变革的玩法实在是会让人腻味,战锤加入的奇幻元素也不能完全改变这种局面,结果这作依旧沦落成卖设定了。

    Shura @ 2016-6-19 00:57

    要加入空军了么...

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